Hamillroad Software is currently looking to grow and take on extra staff, due to a significant increase in work & sales over recent years. We expect to double in size every 6 months, from being a micro business (< 5 people) to a small business (10+ people), so are looking for talented people to help with that growth.
Being a small company, we are looking for hard-working individuals, who excel at their job, but are also prepared to muck in and help whereever necessary. Our focus is very much on the long term, not just with our product development, but also with our employees, who we hope will grow with the company as it develops and take on increasing responsibility in their respective areas.
We expect a lot from our employees, just like our customers expect a lot from us and in return like to look after them; a happy employee is just as important as a happy customer. As well as highly competitive salaries, negotiable depending on experience, we offer flexible hours, occasional home working (as we prefer staff to be predominantly office based), 10% pension contributions and intend to put other benefits in place (once we have our new Financial Controller).
Due to our company size, we need our employees to work with a large degree of autonomy and self-reliance to get the job done, so are only looking for highly qualified, experienced and motivated individuals. However over the medium term, our intention is very much to grow and build teams of highly skilled people, who can collectively deliver more than the individual.
If you think you have the skill set and experience to match one of the following jobs, as well as the attitude, drive and desire to make a big difference in a small business, please send your CV (PDF files only) to email@example.com.
This position is for an experienced C/C++ software engineer to work on our product range as part of a small team (of three engineers); in particular on our Auraia and Bellissima products. Prior experience developing printing, screening or imaging products would be good but is not essential.
Good (but not necessarily advanced) math skills are required, as is an understanding of basic mechanical physics (understanding how ink flows (or sticks to printing plates) is useful!).
As well as s/w development, working with litho / flexo printers to investigate and develop solutions to printing/press problems is key, so the work will also involve some travel at times to various (test) print sites.
Knowledge of the printing industry would be useful, particularly related to flexographic (labels and flexibles) and litho-offset (newspaper, commercial sheet-fed and commercial heat-set (web)) printing.
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